These lands and their coordinating colors represent the very basic building blocks of Magic, and there are five types of land cards, each representing a natural landscape that dictates the flavor of that particular spell: To summon these spells, you rely on what are called land cards, or mana. The first player whose life total reaches zero loses. With 20 hit points each, the goal is win by drawing powerful spells and creature spells that can lower your opponent’s life total while sustaining your own hitpoints.
You and a friend(s) are Planeswalkers, powerful beings who can traverse different planes of existence and do battle by summoning powerful spells.
At its most basic, Magic is actually very simple.